Game 91 | | Arkham | 2 | Box* | Underwater | 2 | Box | Miguel Cabrera's | 4 | Box | World War | 4 | Box | | Little Mack | 3 | | Cincinnati | 3 | | Garreg Mach | 3 | | Hornsby | 6 | |
| Hobart | 6 | Box* | Mars | 1 | Box | Mojave | 4 | Box* | Gutter | 3 | Box | | Dave's | 7 | | Roswell | 6 | | Kylertown | 5 | | Toronto | 2 | |
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Game 92 | | Arkham | 5 | Box | Underwater | 5 | Box | Miguel Cabrera's | 0 | Box | World War | 2 | Box | | Little Mack | 3 | | Cincinnati | 3 | | Garreg Mach | 7 | | Hornsby | 7 | |
| Hobart | 5 | Box | Mars | 3 | Box | Mojave | 7 | Box | Gutter | 3 | Box | | Dave's | 8 | | Roswell | 7 | | Kylertown | 4 | | Toronto | 2 | |
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Game 93 | | Arkham | 4 | Box* | Underwater | 8 | Box* | Miguel Cabrera's | 6 | Box | World War | 10 | Box | | Little Mack | 3 | | Cincinnati | 7 | | Garreg Mach | 8 | | Hornsby | 7 | |
| Hobart | 4 | Box* | Mars | 1 | Box | Mojave | 3 | Box | Gutter | 2 | Box | | Dave's | 3 | | Roswell | 7 | | Kylertown | 2 | | Toronto | 6 | |
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Game 94 | | Kylertown | 5 | Box* | Cincinnati | 3 | Box | Dave's | 2 | Box | Hornsby | 4 | Box | | Little Mack | 4 | | Toronto | 5 | | Garreg Mach | 9 | | Roswell | 3 | |
| Arkham | 4 | Box | World War | 2 | Box | Mojave | 2 | Box | Mars | 4 | Box | | Miguel Cabrera's | 5 | | Underwater | 8 | | Hobart | 5 | | Gutter | 6 | |
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Game 95 | | Kylertown | 5 | Box | Cincinnati | 2 | Box | Dave's | 3 | Box | Hornsby | 1 | Box | | Little Mack | 4 | | Toronto | 3 | | Garreg Mach | 7 | | Roswell | 4 | |
| Arkham | 6 | Box | World War | 2 | Box | Mojave | 2 | Box* | Mars | 6 | Box | | Miguel Cabrera's | 4 | | Underwater | 6 | | Hobart | 3 | | Gutter | 3 | |
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Game 96 | | Kylertown | 2 | Box | Cincinnati | 2 | Box | Dave's | 2 | Box | Hornsby | 11 | Box | | Little Mack | 4 | | Toronto | 8 | | Garreg Mach | 5 | | Roswell | 2 | |
| Arkham | 5 | Box | World War | 5 | Box | Mojave | 1 | Box | Mars | 3 | Box* | | Miguel Cabrera's | 4 | | Underwater | 6 | | Hobart | 3 | | Gutter | 4 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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